The result was an application that worked, but didn't match the design or expected functionality of its host operating system.ĭespite the early security issues and questionable software architecture, Safari for Windows was a decent web browser. Apple used the same (awful) compatibility layer from iTunes for Windows with the Safari port, which re-implemented the Cocoa UI, Core Foundation, Core Graphics libraries on top of Windows - similar to using Wine to run Windows programs on Linux. Safari also felt out of place on Windows. The initial release included a security vulnerability for arbitrary code execution, which was patched less than 48 hours later as Safari 3.0.1. However, the Windows version wasn't all that great. The first version for Windows, Safari 3.0, was released that same year. The browser was initially exclusive to Mac, but when the first iPhone arrived in 2007, it also included Safari. Even though the web browser was new, the technology powering it was not - Apple used the KHTML rendering engine as a starting point to create Safari's WebKit engine. The Windows experimentĪpple released the first version of the Safari web browser in January 2003, as part of Mac OS X 10.3 'Panther', following the end of Microsoft's five-year deal with Apple to keep Internet Explorer as the default web browser on Mac. Apple discontinued the Windows version of Safari many years ago, but bringing it back now could provide one of the best alternatives to browsers built with Google's Chromium engine. You might recall that the Safari web browser used to be available for Microsoft Windows, in addition to macOS (then known as Mac OS X) and later iPhone and iPad.
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